Oops... looks like the spiders padded through here
Add products to your cart and remove them from here Lets buyOn this page, you will find some of the core things you need to know about converting your Java Resourcepack, to GeyserMC
For Bedrock to work, the most common practice is to have a Java version with Geyser that allows Bedrock clients.
Please note: This guide will not cover the installation process of Geyser itself. Refer to the Geyser wiki for comprehensive installation instructions: Geyser Wiki Setup
The GeyserOptionalPack is a resource pack specifically designed for Bedrock Edition clients playing on Geyser servers. It adds features and bug fixes to bring the Bedrock experience closer to Java Edition, including improvements in model rendering.
A resource pack allows for additional features and bug fixes to be implemented within the limitations of Bedrock Edition.
You can download the GeyserOptionalPack from the official GitHub repository: GeyserOptionalPack GitHub.
While some complex Java textures require manual conversion, this guide will focus on converting simpler models.
There are two main approaches depending on your source for the Java models:
We will be using Kas-tle's java2bedrock conversion tool available at this link: Kas-tle java2bedrock conversion.
Here's how to convert your Java resource pack to Bedrock using java2bedrock.sh:
2.1.1 Convert the Java Model Engine Resource Pack (Optional):
resource_pack.zip file from plugins/ModelEngine/resource_pack.zip.2.1.2 Uploading Your Java Resource Pack:
Unfortunately, in most cases, you won't have a direct URL for your Java resource pack. Here's a workaround using Dropbox:
2.1.3 Generate Bedrock Resource Pack:
2.1.4 Using the Converted Resource Pack:
Geyser > packs folder on your server.geyser_mappings.json file in the Geyser > custom_mappings folder on your server.
Oops... looks like the spiders padded through here
Add products to your cart and remove them from here Lets buy